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Dragon age inquisition loading screen Character creator
Dragon age inquisition loading screen Character creator







In regards to pop in and Level of Detail issues – all three versions of the game are pretty damn impressive. Even if you’re only running a 1080P or 1440P display, few can deny the impressive beauty that running the title at say 2160P and then downsampling to the lower resolution can produce. We’ve set MSAA to X2 to make the comparison remotely fair to consoles – but of course, should you have the grunt to do so, you can run with higher levels of MSAA, or indeed even use downsampling on either AMD or Nvidia graphics cards. We’ll try and perform some testing on this in the near future, but for now we’ll be keeping with the standard API of DX11.

dragon age inquisition loading screen Character creator

Worthy of note is that Inquisition does indeed support AMD’s Mantle API, which should increase performance if you’ve a graphics card based on the GCN (Graphic Core Next) architecture such as the Radeon R9 280 or R9 290 series of GPU’s. We’re running these settings, but with Post-Process AA also set to the highest.Ībove you’ll see the graphics options we’re running with on the PC version – along with the game at of course a native resolution of 1080P and V-Sync enabled. The graphical options available on the PC version of Inquisition.

dragon age inquisition loading screen Character creator

Chances are good that if you’re on a hillside and can see a field containing a keep in the distance, you’ll be able to get there. This has been turned on its head, areas have been opened up – virtually begging you to explore the frozen wastes, lush forests and sweeping catacombs. You might recall the previous two installments in the Dragon Age franchise broke up areas into smaller sections, meaning frequent loading screens would plague your exploration as ventured through the world.

dragon age inquisition loading screen Character creator

Lightning crackles in the air, torches subtly radiant light and cast shadows, geometry meshes are of high quality, is and textures sport impressive levels of detail.Īside from the rather large changes to combat (indeed, because the areas have become so much more organic, Bioware added the ability to jump to the character to help you navigate rocky terrain), areas have grown significantly in size. Bioware have decided (rather wisely as it turns out) to utilize DICE’s Frostbite 3 engine to power the game and have taken full advantage of the technology. Dragon Age Inquisition represents a rather large departure in gameplay from its older brothers, placing a greater focus on action and visuals to dazzle on any platform.









Dragon age inquisition loading screen Character creator